Files
whitemagic/WhiteMagic/Native/NativeStructures.cs
T
2026-07-21 22:30:10 +02:00

208 lines
7.1 KiB
C#

using System.Runtime.InteropServices;
namespace WhiteMagic.Native;
/// <summary>
/// The x87 and MMX state inside a 32-bit thread context.
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public unsafe struct FloatingSaveArea32
{
/// <summary>The x87 FPU control word.</summary>
public uint ControlWord;
/// <summary>The x87 FPU status word.</summary>
public uint StatusWord;
/// <summary>The x87 FPU tag word.</summary>
public uint TagWord;
/// <summary>The offset of the instruction that caused the last FPU exception.</summary>
public uint ErrorOffset;
/// <summary>The selector of the instruction that caused the last FPU exception.</summary>
public uint ErrorSelector;
/// <summary>The offset of the operand that caused the last FPU exception.</summary>
public uint DataOffset;
/// <summary>The selector of the operand that caused the last FPU exception.</summary>
public uint DataSelector;
/// <summary>The 80-byte register area.</summary>
public fixed byte RegisterArea[80];
/// <summary>The CR0 numeric-processor-extension state.</summary>
public uint Cr0NpxState;
}
/// <summary>
/// A 32-bit (x86/WOW64) thread context. Use it with
/// <c>Wow64GetThreadContext</c> and <c>Wow64SetThreadContext</c> to inspect a 32-bit thread.
/// The total size is 716 bytes.
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public unsafe struct Context32
{
/// <summary>Selects which parts of the context are valid. See <see cref="ContextFlags"/>.</summary>
public uint ContextFlags;
/// <summary>Debug register 0.</summary>
public uint Dr0;
/// <summary>Debug register 1.</summary>
public uint Dr1;
/// <summary>Debug register 2.</summary>
public uint Dr2;
/// <summary>Debug register 3.</summary>
public uint Dr3;
/// <summary>Debug register 6.</summary>
public uint Dr6;
/// <summary>Debug register 7.</summary>
public uint Dr7;
/// <summary>The floating-point state.</summary>
public FloatingSaveArea32 FloatSave;
/// <summary>The GS segment.</summary>
public uint SegGs;
/// <summary>The FS segment.</summary>
public uint SegFs;
/// <summary>The ES segment.</summary>
public uint SegEs;
/// <summary>The DS segment.</summary>
public uint SegDs;
/// <summary>The EDI register.</summary>
public uint Edi;
/// <summary>The ESI register.</summary>
public uint Esi;
/// <summary>The EBX register.</summary>
public uint Ebx;
/// <summary>The EDX register.</summary>
public uint Edx;
/// <summary>The ECX register.</summary>
public uint Ecx;
/// <summary>The EAX register.</summary>
public uint Eax;
/// <summary>The base (frame) pointer.</summary>
public uint Ebp;
/// <summary>The instruction pointer.</summary>
public uint Eip;
/// <summary>The CS segment.</summary>
public uint SegCs;
/// <summary>The flags register.</summary>
public uint EFlags;
/// <summary>The stack pointer.</summary>
public uint Esp;
/// <summary>The SS segment.</summary>
public uint SegSs;
/// <summary>The extended (processor-specific) registers. The size is 512 bytes.</summary>
public fixed byte ExtendedRegisters[512];
}
/// <summary>
/// A 64-bit (AMD64) thread context. Use it with the native
/// <c>GetThreadContext</c> and <c>SetThreadContext</c> from a 64-bit process.
/// The structure needs 16-byte alignment. The total size is 1232 bytes.
/// </summary>
[StructLayout(LayoutKind.Sequential, Pack = 16)]
public unsafe struct Context64
{
/// <summary>Home storage for a register parameter.</summary>
public ulong P1Home;
/// <summary>Home storage for a register parameter.</summary>
public ulong P2Home;
/// <summary>Home storage for a register parameter.</summary>
public ulong P3Home;
/// <summary>Home storage for a register parameter.</summary>
public ulong P4Home;
/// <summary>Home storage for a register parameter.</summary>
public ulong P5Home;
/// <summary>Home storage for a register parameter.</summary>
public ulong P6Home;
/// <summary>Selects which parts of the context are valid. See <see cref="ContextFlags"/>.</summary>
public uint ContextFlags;
/// <summary>The MXCSR register.</summary>
public uint MxCsr;
/// <summary>The CS segment.</summary>
public ushort SegCs;
/// <summary>The DS segment.</summary>
public ushort SegDs;
/// <summary>The ES segment.</summary>
public ushort SegEs;
/// <summary>The FS segment.</summary>
public ushort SegFs;
/// <summary>The GS segment.</summary>
public ushort SegGs;
/// <summary>The SS segment.</summary>
public ushort SegSs;
/// <summary>The flags register.</summary>
public uint EFlags;
/// <summary>Debug register 0.</summary>
public ulong Dr0;
/// <summary>Debug register 1.</summary>
public ulong Dr1;
/// <summary>Debug register 2.</summary>
public ulong Dr2;
/// <summary>Debug register 3.</summary>
public ulong Dr3;
/// <summary>Debug register 6.</summary>
public ulong Dr6;
/// <summary>Debug register 7.</summary>
public ulong Dr7;
/// <summary>The RAX register.</summary>
public ulong Rax;
/// <summary>The RCX register.</summary>
public ulong Rcx;
/// <summary>The RDX register.</summary>
public ulong Rdx;
/// <summary>The RBX register.</summary>
public ulong Rbx;
/// <summary>The stack pointer.</summary>
public ulong Rsp;
/// <summary>The base (frame) pointer.</summary>
public ulong Rbp;
/// <summary>The RSI register.</summary>
public ulong Rsi;
/// <summary>The RDI register.</summary>
public ulong Rdi;
/// <summary>The R8 register.</summary>
public ulong R8;
/// <summary>The R9 register.</summary>
public ulong R9;
/// <summary>The R10 register.</summary>
public ulong R10;
/// <summary>The R11 register.</summary>
public ulong R11;
/// <summary>The R12 register.</summary>
public ulong R12;
/// <summary>The R13 register.</summary>
public ulong R13;
/// <summary>The R14 register.</summary>
public ulong R14;
/// <summary>The R15 register.</summary>
public ulong R15;
/// <summary>The instruction pointer.</summary>
public ulong Rip;
/// <summary>The XMM save area. The size is 512 bytes.</summary>
public fixed byte FltSave[512];
/// <summary>The vector registers (26 entries of 16 bytes, stored as 52 entries of 8 bytes).</summary>
public fixed ulong VectorRegister[52];
/// <summary>The vector control register.</summary>
public ulong VectorControl;
/// <summary>The debug-control MSR.</summary>
public ulong DebugControl;
/// <summary>The target RIP of the last branch.</summary>
public ulong LastBranchToRip;
/// <summary>The source RIP of the last branch.</summary>
public ulong LastBranchFromRip;
/// <summary>The target RIP of the last exception.</summary>
public ulong LastExceptionToRip;
/// <summary>The source RIP of the last exception.</summary>
public ulong LastExceptionFromRip;
}