Add thread control surfaces

Adds RemoteThread, ThreadFactory (enumeration, main-thread selection, get-by-id), and FrozenThread scoped freeze. Supports suspend/resume, 32/64-bit context round-trip, TEB query, and reverse-order resume on dispose. Closes section 2 of add-thread-region-finder.
This commit is contained in:
kbe
2026-07-22 16:04:30 +02:00
parent f0faca3112
commit 9aef9c21e3
7 changed files with 977 additions and 0 deletions
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using System;
using System.Collections.Generic;
using System.Linq;
namespace WhiteMagic.Thread;
/// <summary>
/// A disposable scope that tracks a set of threads frozen by <see cref="ThreadFactory.Freeze"/>.
/// Disposing the scope resumes exactly those threads, in reverse order, even if the guarded
/// body throws.
/// </summary>
public sealed class FrozenThread : IDisposable
{
private readonly IReadOnlyList<RemoteThread> _threads;
private bool _disposed;
internal FrozenThread(IReadOnlyList<RemoteThread> threads)
{
_threads = threads ?? throw new ArgumentNullException(nameof(threads));
}
/// <summary>The threads suspended by this freeze scope.</summary>
public IEnumerable<RemoteThread> Threads => _threads;
/// <summary>
/// Resumes the frozen threads in reverse order. The original call is responsible for
/// disposing the <see cref="RemoteThread"/> instances afterwards.
/// </summary>
public void Dispose()
{
if (_disposed)
return;
_disposed = true;
foreach (RemoteThread thread in _threads.Reverse())
{
try
{
thread.Resume();
}
catch
{
// Resume-on-dispose is best-effort; callers keep the thread handles so
// they can diagnose or recover separately.
}
}
}
}
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using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using WhiteMagic.Native;
using WhiteMagic.ThreadEnvironment;
namespace WhiteMagic.Thread;
/// <summary>
/// A handle to an existing thread in the target process. Provides suspend/resume,
/// context read/write, and TEB query.
/// </summary>
public sealed class RemoteThread : IDisposable
{
private readonly MemoryBase _memory;
private readonly SafeMemoryHandle _handle;
private readonly int _id;
private bool _disposed;
/// <summary>The operating-system identifier of this thread.</summary>
public int Id => _id;
/// <summary>The native thread handle.</summary>
internal SafeMemoryHandle Handle => _handle;
internal RemoteThread(MemoryBase memory, int threadId, SafeMemoryHandle handle)
{
_memory = memory ?? throw new ArgumentNullException(nameof(memory));
_id = threadId;
_handle = handle ?? throw new ArgumentNullException(nameof(handle));
}
/// <summary>
/// Opens the thread specified by <paramref name="threadId"/> in the target process
/// represented by <paramref name="memory"/>.
/// </summary>
public RemoteThread(MemoryBase memory, int threadId)
: this(memory, threadId, OpenHandle(threadId))
{
}
private static SafeMemoryHandle OpenHandle(int threadId)
{
if (threadId <= 0)
throw new ArgumentException("Thread ID must be positive.", nameof(threadId));
const ThreadAccess requiredAccess =
ThreadAccess.SuspendResume |
ThreadAccess.GetContext |
ThreadAccess.SetContext |
ThreadAccess.QueryInformation;
SafeMemoryHandle handle = NativeMethods.OpenThread(requiredAccess, false, threadId);
if (handle.IsInvalid)
{
int error = Marshal.GetLastPInvokeError();
throw new InvalidOperationException($"OpenThread failed for thread {threadId}: error {error}.");
}
return handle;
}
/// <summary>
/// Suspends the thread and returns its previous suspend count.
/// </summary>
public uint Suspend()
{
uint result = NativeMethods.SuspendThread(_handle);
if (result == 0xFFFFFFFF)
{
int error = Marshal.GetLastPInvokeError();
throw new InvalidOperationException($"SuspendThread failed for thread {_id}: error {error}.");
}
return result;
}
/// <summary>
/// Resumes the thread and returns its previous suspend count.
/// </summary>
public uint Resume()
{
uint result = NativeMethods.ResumeThread(_handle);
if (result == 0xFFFFFFFF)
{
int error = Marshal.GetLastPInvokeError();
throw new InvalidOperationException($"ResumeThread failed for thread {_id}: error {error}.");
}
return result;
}
/// <summary>
/// Reads the 64-bit native context of the thread. Valid only for 64-bit targets.
/// </summary>
public unsafe void GetContext64(out Context64 context)
{
nint size = Marshal.SizeOf<Context64>();
void* ptr = NativeMemory.AlignedAlloc((nuint)size, 16);
try
{
Unsafe.InitBlock(ptr, 0, (uint)size);
((Context64*)ptr)->ContextFlags = ContextFlags.Amd64Full;
if (!NativeMethods.GetThreadContext(_handle, ref *(Context64*)ptr))
{
int error = Marshal.GetLastPInvokeError();
throw new InvalidOperationException($"GetThreadContext failed for thread {_id}: error {error}.");
}
context = *(Context64*)ptr;
}
finally
{
NativeMemory.AlignedFree(ptr);
}
}
/// <summary>
/// Writes the 64-bit native context of the thread. Valid only for 64-bit targets.
/// </summary>
public unsafe void SetContext64(ref Context64 context)
{
nint size = Marshal.SizeOf<Context64>();
void* ptr = NativeMemory.AlignedAlloc((nuint)size, 16);
try
{
*(Context64*)ptr = context;
if (!NativeMethods.SetThreadContext(_handle, ref *(Context64*)ptr))
{
int error = Marshal.GetLastPInvokeError();
throw new InvalidOperationException($"SetThreadContext failed for thread {_id}: error {error}.");
}
}
finally
{
NativeMemory.AlignedFree(ptr);
}
}
/// <summary>
/// Reads the 32-bit native context of the thread. Valid for 32-bit targets or
/// WOW64 threads selected by a 64-bit caller.
/// </summary>
public void GetContext32(out Context32 context)
{
context = new Context32 { ContextFlags = ContextFlags.X86Full };
if (!NativeMethods.GetThreadContext(_handle, ref context))
{
int error = Marshal.GetLastPInvokeError();
throw new InvalidOperationException($"GetThreadContext failed for thread {_id}: error {error}.");
}
}
/// <summary>
/// Writes the 32-bit native context of the thread.
/// </summary>
public void SetContext32(ref Context32 context)
{
if (!NativeMethods.SetThreadContext(_handle, ref context))
{
int error = Marshal.GetLastPInvokeError();
throw new InvalidOperationException($"SetThreadContext failed for thread {_id}: error {error}.");
}
}
/// <summary>
/// Returns a managed reader for this thread's Thread Environment Block.
/// </summary>
public ManagedTeb GetTeb()
{
return new ManagedTeb(_memory, _id);
}
/// <inheritdoc />
public void Dispose()
{
if (!_disposed)
{
_disposed = true;
_handle.Dispose();
}
}
}
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using WhiteMagic.Native;
namespace WhiteMagic.Thread;
/// <summary>
/// Enumerates and selects threads belonging to the target process.
/// </summary>
public sealed class ThreadFactory
{
private readonly MemoryBase _memory;
/// <summary>Creates a factory bound to the target process represented by <paramref name="memory"/>.</summary>
public ThreadFactory(MemoryBase memory)
{
_memory = memory ?? throw new ArgumentNullException(nameof(memory));
}
/// <summary>
/// Enumerates every thread that belongs to the target process.
/// </summary>
public IEnumerable<RemoteThread> Enumerate()
{
foreach (int threadId in CollectThreadIds())
{
SafeMemoryHandle handle = NativeMethods.OpenThread(
ThreadAccess.SuspendResume |
ThreadAccess.GetContext |
ThreadAccess.SetContext |
ThreadAccess.QueryInformation,
false,
threadId);
if (handle.IsInvalid)
continue;
yield return new RemoteThread(_memory, threadId, handle);
}
}
private int[] CollectThreadIds()
{
using SafeMemoryHandle snapshot = NativeMethods.CreateToolhelp32Snapshot(SnapshotFlags.Thread, 0);
if (snapshot.IsInvalid)
{
int error = Marshal.GetLastPInvokeError();
throw new InvalidOperationException($"CreateToolhelp32Snapshot failed: error {error}.");
}
var entry = new ThreadEntry32
{
dwSize = (uint)Marshal.SizeOf<ThreadEntry32>()
};
var ids = new List<int>();
if (!NativeMethods.Thread32First(snapshot, ref entry))
{
int error = Marshal.GetLastPInvokeError();
if (error == 18 || error == 259) // ERROR_NO_MORE_FILES / ERROR_NO_MORE_ITEMS
return ids.ToArray();
throw new InvalidOperationException($"Thread32First failed: error {error}.");
}
do
{
if (entry.th32OwnerProcessID == (uint)_memory.ProcessId)
ids.Add((int)entry.th32ThreadID);
}
while (NativeMethods.Thread32Next(snapshot, ref entry));
return ids.ToArray();
}
/// <summary>
/// Returns the thread with the specified operating-system identifier if it belongs
/// to the target process.
/// </summary>
/// <exception cref="InvalidOperationException">The thread does not belong to the target process.</exception>
public RemoteThread GetThreadById(int threadId)
{
if (threadId <= 0)
throw new ArgumentException("Thread ID must be positive.", nameof(threadId));
SafeMemoryHandle handle = NativeMethods.OpenThread(ThreadAccess.QueryInformation, false, threadId);
if (handle.IsInvalid)
{
int error = Marshal.GetLastPInvokeError();
throw new InvalidOperationException($"OpenThread failed for thread {threadId}: error {error}.");
}
try
{
var info = new ThreadBasicInformation();
int status = NativeMethods.NtQueryInformationThread(
handle,
0,
ref info,
(uint)Marshal.SizeOf<ThreadBasicInformation>(),
out _);
if (status < 0)
{
throw new InvalidOperationException(
$"NtQueryInformationThread failed for thread {threadId} (NTSTATUS {status:X8}).");
}
if ((uint)(nint)info.ClientId.UniqueProcess != (uint)_memory.ProcessId)
{
throw new InvalidOperationException(
$"Thread {threadId} does not belong to process {_memory.ProcessId}.");
}
// Open a handle with the rights the public RemoteThread surface needs.
return new RemoteThread(_memory, threadId);
}
finally
{
handle.Dispose();
}
}
/// <summary>
/// Returns the earliest-created thread of the target process.
/// </summary>
public RemoteThread MainThread
{
get
{
RemoteThread? earliest = null;
long earliestTime = long.MaxValue;
foreach (RemoteThread thread in Enumerate())
{
long creationTime = GetCreationTime(thread.Id);
if (creationTime < earliestTime)
{
earliestTime = creationTime;
earliest?.Dispose();
earliest = thread;
}
else
{
thread.Dispose();
}
}
if (earliest is null)
{
throw new InvalidOperationException(
$"Process {_memory.ProcessId} has no observable threads.");
}
return earliest;
}
}
/// <summary>
/// Suspends the supplied threads and returns a disposable scope that resumes exactly
/// those threads when disposed, including when an exception escapes the guarded body.
/// </summary>
/// <remarks>
/// Do not freeze the target's threads while executing target code through a remote
/// thread or main-thread pump; doing so can deadlock because the frozen thread is the
/// one responsible for running the code.
/// </remarks>
public FrozenThread Freeze(IEnumerable<RemoteThread> threads)
{
ArgumentNullException.ThrowIfNull(threads);
var suspended = new List<RemoteThread>();
try
{
foreach (RemoteThread thread in threads)
{
thread.Suspend();
suspended.Add(thread);
}
return new FrozenThread(suspended);
}
catch
{
foreach (RemoteThread thread in suspended)
{
try
{
thread.Resume();
}
catch
{
// Best-effort unwind.
}
}
throw;
}
}
/// <summary>
/// Suspends all threads selected by <paramref name="predicate"/>.
/// </summary>
public FrozenThread Freeze(Func<RemoteThread, bool> predicate)
{
ArgumentNullException.ThrowIfNull(predicate);
return Freeze(Enumerate().Where(predicate));
}
private long GetCreationTime(int threadId)
{
using SafeMemoryHandle handle = NativeMethods.OpenThread(ThreadAccess.QueryInformation, false, threadId);
if (handle.IsInvalid)
{
int error = Marshal.GetLastPInvokeError();
throw new InvalidOperationException($"OpenThread failed for thread {threadId}: error {error}.");
}
if (!NativeMethods.GetThreadTimes(handle, out long creationTime, out _, out _, out _))
{
int error = Marshal.GetLastPInvokeError();
throw new InvalidOperationException($"GetThreadTimes failed for thread {threadId}: error {error}.");
}
return creationTime;
}
}
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using System.Linq;
using System.Threading;
using SysThread = System.Threading.Thread;
using WhiteMagic;
using WhiteMagic.Native;
using WhiteMagic.Thread;
using Xunit;
namespace WhiteMagicTest.Thread;
/// <summary>
/// Tests for scoped thread freeze via <see cref="FrozenThread"/> and <see cref="ThreadFactory.Freeze"/>.
/// </summary>
public sealed class FrozenThreadTests
{
[Fact]
public void Freeze_suspends_selected_workers_until_disposed()
{
using var magic = Magic.OpenInProcess();
var factory = new ThreadFactory(magic.Memory);
using var cts1 = new CancellationTokenSource();
using var cts2 = new CancellationTokenSource();
var started1 = new ManualResetEventSlim(false);
var started2 = new ManualResetEventSlim(false);
int osThreadId1 = 0;
int osThreadId2 = 0;
var worker1 = new SysThread(() =>
{
osThreadId1 = (int)NativeMethods.GetCurrentThreadId();
started1.Set();
while (!cts1.IsCancellationRequested)
SysThread.Sleep(10);
});
var worker2 = new SysThread(() =>
{
osThreadId2 = (int)NativeMethods.GetCurrentThreadId();
started2.Set();
while (!cts2.IsCancellationRequested)
SysThread.Sleep(10);
});
worker1.Start();
worker2.Start();
started1.Wait();
started2.Wait();
int[] targetIds = [osThreadId1, osThreadId2];
try
{
var selected = factory.Enumerate().Where(t => targetIds.Contains(t.Id)).ToList();
Assert.Equal(2, selected.Count);
using (factory.Freeze(selected))
{
cts1.Cancel();
cts2.Cancel();
Assert.False(worker1.Join(100));
Assert.False(worker2.Join(100));
}
Assert.True(worker1.Join(1000));
Assert.True(worker2.Join(1000));
}
finally
{
if (worker1.IsAlive)
{
cts1.Cancel();
using var t = new RemoteThread(magic.Memory, osThreadId1);
t.Resume();
worker1.Join(1000);
}
if (worker2.IsAlive)
{
cts2.Cancel();
using var t = new RemoteThread(magic.Memory, osThreadId2);
t.Resume();
worker2.Join(1000);
}
}
}
[Fact]
public void Dispose_resumes_only_frozen_threads_leaving_external_suspends_intact()
{
using var magic = Magic.OpenInProcess();
var factory = new ThreadFactory(magic.Memory);
using var cts = new CancellationTokenSource();
var started = new ManualResetEventSlim(false);
int osThreadId = 0;
var worker = new SysThread(() =>
{
osThreadId = (int)NativeMethods.GetCurrentThreadId();
started.Set();
while (!cts.IsCancellationRequested)
SysThread.Sleep(10);
});
worker.Start();
started.Wait();
try
{
// Suspend the worker externally first.
using (var external = new RemoteThread(magic.Memory, osThreadId))
{
external.Suspend();
var selected = factory.Enumerate().Where(t => t.Id == osThreadId).ToList();
using (factory.Freeze(selected))
{
// Frozen scope adds one more suspend count.
}
// After the freeze scope disposes, the worker was resumed once.
// Because it was already externally suspended, it should still be suspended.
cts.Cancel();
Assert.False(worker.Join(100));
external.Resume();
}
Assert.True(worker.Join(1000));
}
finally
{
if (worker.IsAlive)
{
cts.Cancel();
using var t = new RemoteThread(magic.Memory, osThreadId);
t.Resume();
worker.Join(1000);
}
}
}
[Fact]
public void Exception_in_body_still_resumes_frozen_threads()
{
using var magic = Magic.OpenInProcess();
var factory = new ThreadFactory(magic.Memory);
using var cts = new CancellationTokenSource();
var started = new ManualResetEventSlim(false);
int osThreadId = 0;
var worker = new SysThread(() =>
{
osThreadId = (int)NativeMethods.GetCurrentThreadId();
started.Set();
while (!cts.IsCancellationRequested)
SysThread.Sleep(10);
});
worker.Start();
started.Wait();
try
{
var selected = factory.Enumerate().Where(t => t.Id == osThreadId).ToList();
Assert.Throws<InvalidOperationException>(new Action(() =>
{
using (factory.Freeze(selected))
{
throw new InvalidOperationException("Intentional failure inside freeze scope.");
}
}));
cts.Cancel();
Assert.True(worker.Join(1000));
}
finally
{
if (worker.IsAlive)
{
cts.Cancel();
using var t = new RemoteThread(magic.Memory, osThreadId);
t.Resume();
worker.Join(1000);
}
}
}
}
@@ -0,0 +1,131 @@
using System.Threading;
using Thread = System.Threading.Thread;
using WhiteMagic;
using WhiteMagic.Native;
using WhiteMagic.Thread;
using Xunit;
namespace WhiteMagicTest.Thread;
/// <summary>
/// Tests for <see cref="RemoteThread.GetContext64"/> / <see cref="RemoteThread.SetContext64"/>.
/// 32-bit/WOW64 context is tested on a 32-bit host run.
/// </summary>
public sealed class RemoteThreadContextTests
{
[Fact]
public void GetContext64_SetContext64_round_trip_on_suspended_self_thread()
{
if (!Environment.Is64BitProcess)
return;
using var magic = Magic.OpenInProcess();
using var cts = new CancellationTokenSource();
var started = new ManualResetEventSlim(false);
int osThreadId = 0;
var worker = new System.Threading.Thread(() =>
{
osThreadId = (int)NativeMethods.GetCurrentThreadId();
started.Set();
while (!cts.IsCancellationRequested)
System.Threading.Thread.Sleep(10);
});
worker.Start();
started.Wait();
try
{
using var thread = new RemoteThread(magic.Memory, osThreadId);
thread.Suspend();
System.Threading.Thread.Sleep(100);
thread.GetContext64(out Context64 context);
Assert.NotEqual(0uL, context.Rip);
const ulong sentinel = 0x123456789ABCDEF0uL;
ulong originalRax = context.Rax;
context.Rax = sentinel;
thread.SetContext64(ref context);
thread.GetContext64(out context);
Assert.Equal(sentinel, context.Rax);
// Restore the original register before resuming so the worker keeps running.
context.Rax = originalRax;
thread.SetContext64(ref context);
thread.Resume();
cts.Cancel();
Assert.True(worker.Join(1000));
}
finally
{
if (worker.IsAlive)
{
cts.Cancel();
using var thread = new RemoteThread(magic.Memory, osThreadId);
thread.Resume();
worker.Join(1000);
}
}
}
[Fact]
public void GetContext32_SetContext32_round_trip_on_suspended_self_thread()
{
if (Environment.Is64BitProcess)
return;
using var magic = Magic.OpenInProcess();
using var cts = new CancellationTokenSource();
var started = new ManualResetEventSlim(false);
int osThreadId = 0;
var worker = new System.Threading.Thread(() =>
{
osThreadId = (int)NativeMethods.GetCurrentThreadId();
started.Set();
while (!cts.IsCancellationRequested)
System.Threading.Thread.Sleep(10);
});
worker.Start();
started.Wait();
try
{
using var thread = new RemoteThread(magic.Memory, osThreadId);
thread.Suspend();
thread.GetContext32(out Context32 context);
Assert.NotEqual(0u, context.Eip);
const uint sentinel = 0x89ABCDEFu;
uint originalEax = context.Eax;
context.Eax = sentinel;
thread.SetContext32(ref context);
thread.GetContext32(out context);
Assert.Equal(sentinel, context.Eax);
context.Eax = originalEax;
thread.SetContext32(ref context);
thread.Resume();
cts.Cancel();
Assert.True(worker.Join(1000));
}
finally
{
if (worker.IsAlive)
{
cts.Cancel();
using var thread = new RemoteThread(magic.Memory, osThreadId);
thread.Resume();
worker.Join(1000);
}
}
}
}
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using System.Threading;
using Thread = System.Threading.Thread;
using WhiteMagic;
using WhiteMagic.Native;
using WhiteMagic.Thread;
using Xunit;
namespace WhiteMagicTest.Thread;
/// <summary>
/// Tests for <see cref="RemoteThread"/> open/suspend/resume and context round-trip.
/// </summary>
public sealed class RemoteThreadTests
{
[Fact]
public void Open_by_id_succeeds_for_current_thread()
{
using var magic = Magic.OpenInProcess();
int currentId = (int)NativeMethods.GetCurrentThreadId();
using var thread = new RemoteThread(magic.Memory, currentId);
Assert.Equal(currentId, thread.Id);
}
[Fact]
public void Suspend_returns_prior_count_and_stops_worker()
{
using var magic = Magic.OpenInProcess();
using var cts = new CancellationTokenSource();
var started = new ManualResetEventSlim(false);
int osThreadId = 0;
var worker = new System.Threading.Thread(() =>
{
osThreadId = (int)NativeMethods.GetCurrentThreadId();
started.Set();
while (!cts.IsCancellationRequested)
System.Threading.Thread.Sleep(10);
});
worker.Start();
started.Wait();
try
{
using var thread = new RemoteThread(magic.Memory, osThreadId);
uint prior = thread.Suspend();
Assert.True(prior < 0xFFFFFFFF);
cts.Cancel();
// Worker cannot observe cancellation while suspended.
Assert.False(worker.Join(100));
thread.Resume();
Assert.True(worker.Join(1000));
}
finally
{
if (worker.IsAlive)
{
cts.Cancel();
using var thread = new RemoteThread(magic.Memory, osThreadId);
thread.Resume();
worker.Join(1000);
}
}
}
[Fact]
public void Resume_restarts_a_suspended_worker()
{
using var magic = Magic.OpenInProcess();
using var cts = new CancellationTokenSource();
var started = new ManualResetEventSlim(false);
var resumed = new ManualResetEventSlim(false);
int osThreadId = 0;
var worker = new System.Threading.Thread(() =>
{
osThreadId = (int)NativeMethods.GetCurrentThreadId();
started.Set();
while (!cts.IsCancellationRequested)
{
resumed.Set();
System.Threading.Thread.Sleep(10);
}
});
worker.Start();
started.Wait();
try
{
using var thread = new RemoteThread(magic.Memory, osThreadId);
thread.Suspend();
resumed.Reset();
uint prior = thread.Resume();
Assert.True(prior < 0xFFFFFFFF);
// Worker must reach the resumed flag again.
Assert.True(resumed.Wait(1000));
cts.Cancel();
Assert.True(worker.Join(1000));
}
finally
{
if (worker.IsAlive)
{
cts.Cancel();
using var thread = new RemoteThread(magic.Memory, osThreadId);
thread.Resume();
worker.Join(1000);
}
}
}
[Fact]
public void GetTeb_returns_managed_teb_for_thread()
{
using var magic = Magic.OpenInProcess();
int currentId = (int)NativeMethods.GetCurrentThreadId();
using var thread = new RemoteThread(magic.Memory, currentId);
using var teb = thread.GetTeb();
Assert.NotEqual(IntPtr.Zero, teb.ReadTebAddress());
}
}
@@ -0,0 +1,61 @@
using System.Linq;
using System.Threading;
using SysThread = System.Threading.Thread;
using WhiteMagic;
using WhiteMagic.Native;
using WhiteMagic.Thread;
using Xunit;
namespace WhiteMagicTest.Thread;
/// <summary>
/// Tests for <see cref="ThreadFactory"/> enumeration and main-thread selection.
/// </summary>
public sealed class ThreadFactoryTests
{
[Fact]
public void Enumerate_returns_only_target_threads()
{
using var magic = Magic.OpenInProcess();
var factory = new ThreadFactory(magic.Memory);
int currentOsId = (int)NativeMethods.GetCurrentThreadId();
var ids = factory.Enumerate().Select(t => t.Id).ToList();
Assert.True(ids.Count > 0);
Assert.Contains(currentOsId, ids);
}
[Fact]
public void GetThreadById_returns_matching_thread()
{
using var magic = Magic.OpenInProcess();
var factory = new ThreadFactory(magic.Memory);
int currentOsId = (int)NativeMethods.GetCurrentThreadId();
using RemoteThread thread = factory.GetThreadById(currentOsId);
Assert.Equal(currentOsId, thread.Id);
}
[Fact]
public void GetThreadById_throws_for_nonexistent_thread()
{
using var magic = Magic.OpenInProcess();
var factory = new ThreadFactory(magic.Memory);
Assert.Throws<InvalidOperationException>(() => factory.GetThreadById(0x7FFFFFFF));
}
[Fact]
public void MainThread_returns_a_thread_belonging_to_the_target()
{
using var magic = Magic.OpenInProcess();
var factory = new ThreadFactory(magic.Memory);
using RemoteThread main = factory.MainThread;
Assert.NotNull(main);
var ids = factory.Enumerate().Select(t => t.Id).ToList();
Assert.Contains(main.Id, ids);
}
}