Add optional Iced backend: arbitrary text assembly and full prologue validation
Section 8 of the whitemagic-foundation change. - 8.1: reference Iced 1.21.0 behind IcedAssembler:IAssembler. The default StubAssembler path never touches Iced; only constructing IcedAssembler pulls it into a behavioral path. - 8.2: IcedAssembler.Assemble bridges Intel-syntax text onto Iced's fluent Assembler by reflection (Iced ships no text parser). Registers, immediates and labels are supported with origin-relative encoding; memory operands throw NotSupportedException. - 8.3: IcedAssembler.GetPrologueLength decodes arbitrary instructions via Iced's Decoder. DetourManager.PrologueLengthResolver (new delegate) defaults to the built-in PrologueDecoder and is swappable to the Iced resolver, threaded into each Detour. This lifts the "partial boundary safety" caveat on the hooking slice when Iced is opted in. Also gitignore test-run TestResults artifacts. Tests: 221 passing, 4 skipped. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -2,6 +2,14 @@ using System;
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namespace WhiteMagic.Hooking;
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/// <summary>
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/// Resolves how many whole prologue-instruction bytes must be preserved to splice
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/// <paramref name="requiredBytes"/> bytes at a target. The built-in
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/// <see cref="PrologueDecoder.GetWholeInstructionLength"/> satisfies this delegate, as
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/// does <c>IcedAssembler.GetPrologueLength</c> for full instruction coverage.
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/// </summary>
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public delegate int PrologueLengthResolver(byte[] prologue, int requiredBytes, bool is64Bit);
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/// <summary>
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/// Minimal instruction-length decoder for common x86/x64 prologue shapes.
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/// The set is intentionally small: any opcode outside the covered set is rejected
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