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using System.Diagnostics;
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using System.Runtime.InteropServices;
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using WhiteMagic.Native;
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namespace WhiteMagic;
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/// <summary>
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/// In-process memory reader that accesses the owning process's memory through
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/// <see cref="NativeMethods.ReadProcessMemory"/> and
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/// <see cref="NativeMethods.WriteProcessMemory"/> on a handle to the current
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/// process. Unlike the unsafe-deref approach, this fails softly (returns
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/// empty / zero bytes) on invalid or protected addresses instead of crashing
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/// the host process with an <see cref="AccessViolationException"/>.
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/// </summary>
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public sealed class InProcessReader : MemoryBase
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{
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private readonly SafeMemoryHandle _handle;
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private readonly IntPtr _imageBase;
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private bool _disposed;
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/// <summary>
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/// Creates an in-process reader for the current process.
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/// </summary>
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public InProcessReader()
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{
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Process current = Process.GetCurrentProcess();
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_handle = NativeMethods.OpenProcess(
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ProcessAccess.VmRead | ProcessAccess.VmWrite | ProcessAccess.VmOperation | ProcessAccess.QueryInformation,
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false,
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current.Id);
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if (_handle.IsInvalid)
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{
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int error = Marshal.GetLastPInvokeError();
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throw new InvalidOperationException(
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$"OpenProcess failed for PID {current.Id}: error {error}");
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}
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_imageBase = current.MainModule?.BaseAddress ?? IntPtr.Zero;
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}
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/// <inheritdoc />
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public override IntPtr ImageBase => _imageBase;
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/// <inheritdoc />
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public override SafeMemoryHandle Handle => _handle;
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/// <inheritdoc />
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public override byte[] ReadBytes(IntPtr address, int count, bool isRelative = false)
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{
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if (isRelative)
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address = GetAbsolute(address);
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byte[] buffer = new byte[count];
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if (!NativeMethods.ReadProcessMemory(_handle, address, buffer, count, out nint bytesRead))
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{
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return [];
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}
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if ((int)bytesRead != count)
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{
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Array.Resize(ref buffer, (int)bytesRead);
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}
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return buffer;
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}
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/// <inheritdoc />
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public override int WriteBytes(IntPtr address, ReadOnlySpan<byte> bytes, bool isRelative = false)
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{
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if (isRelative)
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address = GetAbsolute(address);
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if (!NativeMethods.WriteProcessMemory(_handle, address, bytes, bytes.Length, out nint written))
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{
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return 0;
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}
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return (int)written;
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}
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/// <inheritdoc />
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public override void Dispose()
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{
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if (!_disposed)
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{
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_disposed = true;
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_handle.Dispose();
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}
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}
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}
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